Peacock); So early in the morning, Sporle, Norfolk (Miss Matthews); Six o clock in the morning, Nottingham (Miss Wenfield); On a cold and frosty morning, East Kirkby, Lincolnshire (Miss K. Maughan); Barnes (A. B. Gomme), Colchester (Miss G. M. Frances). NUTS AND MAY: On a bright and sunny morning (Mr. C. C. Bell); On a cold and frosty morning, Forest of Dean (Miss Matthews); Every night and morning, Gainford, Durham (Miss Edleston); We ve picked [Sally Gray] for nuts in May, All on a summer s morning, Sheffield (Mr.
|together. | |23.| -- | -- | |24.| -- | -- | |25.|He came to inquire, |They shall be married | | |down she came, so off |with gold ring. | | |with glove and on with| | | |ring, to-morrow the | | | |wedding begins. | | |26.| -- | -- | |27.| -- | -- | |28.| -- | -- | |29.
References: Both volumes contain some uncertain references to (other) games, caused by the naming and/or spelling of game names. Where these differences were trivial (for example, Wolf and Lamb versus Wolf and the Lamb), their identity has been assumed silently. Following is a list of less trivial references. The game Stag is often referred to as Stag Warning, but occasionally they are listed as thought they were separate games. Volume I. Page 51: reference to Wind Up Jack: this game is not mentioned separately, but under Wind Up the Bush Faggot. Page 120: reference to Wind up the Watch, which is not listed as a separate game, but as a local name for Wind up the Bush Faggot. Page 137: reference to Crosspurposes: according to the description and Vol. II, this could be Cross-questions. Page 300: reference to How many miles to Barley Bridge?, which is not listed as a separate game; the phrase occurs in some of the versions of How many miles to Babylon? Page 318, section (c): The author refers to the Belfast version, but describes the Isle of Man version.
14. When four or more play at the same table, the dealer takes no cards, but gives cards to the two sitting immediately on his left and to the one next him on his right. 15. When only three play, Hinterhand shall deal the cards. 16. The deal passes in regular order to the left. 17. After being thoroughly shuffled, the pack must be presented to the pone (the player sitting on the dealer’s right) to be cut, and at least three cards must be left in each packet. Any player may demand a right to shuffle the cards before they are dealt, but the dealer shall have the last shuffle before presenting the cards to be cut. If any card is exposed in cutting, there must be a new cut.
=_ After the cards are dealt, each player in turn, beginning on the dealer’s left, may open the pot for any amount he pleases within the betting limit, provided he holds a pair of Jacks, or some hand better than a pair of Jacks. If he does not hold openers, or does not wish to open the pot with them, he must say: “I pass;” but must not abandon his hand, under penalty of paying five counters to the pool. _=39. False Openers.=_ Should a player open a jack without the hand to justify it, and discover his error before he draws, his hand is foul, and he forfeits whatever amount he may have already placed in the pool. Those who have come into the pool after the false opening, stay in and play for the pot, regardless of the value of the hands dealt them. _=40. Fattening.=_ If no player will open, the cards are reshuffled, cut, and dealt, usually by the same dealer, and each player adds one counter to the pool. _=41.
Brockett (_North Country Words_) calls it Beds. Barnes (_Dorset Glossary_) only says hopping over a parallelogram of scotches or chalk-lines on the ground. F. H. Low, in _Strand Magazine_, ii. 516, says the divisions are respectively named onesie, twosie, threesie, foursie, and puddings. It is called Hop-bed at Stixwold in Lincolnshire (Miss Peacock), Hop-score in Yorkshire (Halliwell, l.c.), and Hitchibed in Cleveland, Yorks. (_Glossary of Cleveland Words_).
With the hand still twisted throw up the ball and untwist and catch it. The checks are picked up in the course of the twisting. These I am told are the orthodox movements; and I do not doubt that in them there is much of very old tradition, although the tenth and eleventh must have been either added or modified since pot checks came into use, for the figures could not be built up with the natural bones. Some other movements are sometimes used according to fancy, as for example the clapping of the ground with the palm of the hand before taking up the checks and catching the ball.--J. T. Micklethwaite (_Arch. Journ._, xlix. 327-28).
Let us suppose this number to be 12, he having already scored 18. These 12 points can be made by winning six by cards with spades for trumps; three by cards with clubs; or two by cards with diamonds or hearts. But if the hand can be played without a trump, the odd trick wins the game. It is hardly necessary to say that a player would be very foolish to engage himself to win six by cards if the odd trick would equally answer his purpose; nor would he undertake to win three by cards with clubs for trumps, if he had as good a chance of making two by cards with diamonds or hearts. In other words, the player should not make the trump which promises the greatest number of tricks, but should select that which will yield the largest number of points. It is for this reason that every good player first considers the advisability of making it “no-trump,” and if he thinks that injudicious, hearts or diamonds, leaving the black suits as a last resort. It is the custom invariably to make it no-trump with three Aces, unless the hand is strong enough for a heart make, or holds great honour value in red. In estimating the probabilities of trick-taking, it is usual to count the partner for three tricks on the average. Conservative players do not depend on him for more than two. Generally speaking, the maker of the trump should have four pretty certain tricks in his own hand.
Jowling, or Jowls, is given in Robinson s _Whitby Glossary_, as a game played much the same as Hockey. Baddin is the name given to it in Holland s _Cheshire Glossary_. Another name is Doddart (Brockett, _North Country Words_). (_c_) An old custom in vogue in bygone days was Rotherham Fair, or what was called Whipping Toms, which took place in the Newarkes every Shrove Tuesday. So soon as the pancake bell rang men and boys assembled with sticks having a knob or hook at the end. A wooden ball was thrown down, and two parties engaged in striving which could get the ball by striking it with their sticks to one end of the Newarke first--those who did so were the victors. This game was called Shinney, or Hockey. About one o clock the Whipping Toms appeared on the scene of action. These were three men clad in blue smock frocks, with very long waggon whips, who were accompanied by three men with small bells. They commenced driving the men and boys out of the Newarkes.
On the top of this stage is a spring made of steel, containing a cup to receive the knor, which is about one or two inches in diameter, and is made of holly or box. The spring is kept down by a sneck, which is tapped by the pommel when the knor is intended to be struck. The pommel is thus formed--the driving part is frequently of ash-root or owler, in shape like half a sugar-loaf split lengthwise, but only three or four inches long, and the handle is of ash, wrapped with a wax band where held, which is in one hand only. See Kibel and Nerspel, Trap Ball, Trippit and Coit. Nuts in May [Music] --Shropshire (Miss Burne). I. Here we come gathering nuts in May, Nuts in May, nuts in May, Here we come gathering nuts in May, On a fine summer morning. Whom will you have for nuts in May, Nuts in May, nuts in May? Whom will you have for nuts in May, On a fine summer morning? We ll have ---- for nuts in May, Nuts in May, nuts in May, We ll have ---- for nuts in May, On a fine summer morning. Who will you send to fetch her [or him] away, To fetch her away, to fetch her away? Who will you send to fetch her away, On a fine summer morning? We ll send ---- to fetch her away, Fetch her away, fetch her away, We ll send ---- to fetch her away, On a fine summer morning. --Liphook and Winterton, Hants (Miss Fowler).
All not first chosen are gone over in this way. Those left unchosen take their stand beside the Namer. There is then a tug-of-war, with the Namer and Foolie as the leaders.--Keith (Rev. W. Gregor). In Hants the children stand _vis-à-vis_, as in a country dance. One of the number is sent out of earshot, and the others decide with the Captain as to the name of the bird each wishes to personate. The Captain then calls to the child who is out, Tom Fool, Tom Fool, come home from school, and pick me out a blackbird, cuckoo, or other bird. If Tom Fool is wrong in his guessing after three trials, he is condemned to run the gauntlet, being pelted with gloves or handkerchiefs not too mercifully.
Each player is for himself and a widow of two cards is dealt. The player who takes the widow practically orders up the trump and must play against all the others after discarding two cards. If no one will take the widow, the deal is void. PENALTY EUCHRE. Five players are each provided with twelve counters. An extra hand of five cards is dealt face down, for a widow. Each player in turn can exchange the hand dealt him for the widow, or for the hand abandoned by anyone who has taken the widow, the cards being always face down. The turned trump is not taken up by the dealer, but is left on the pack. The eldest hand leads for the first trick and every man is for himself, each holding his own tricks. At the end of the hand, each player that has not taken a trick receives a counter from each of the others, whether they have taken tricks or not.
Ties are decided in favour of the eldest hand, or the player nearest him on the left. The players then take up the other two cards, without showing them, and proceed to brag on their hands as in single stake Brag. The winner takes the second pool; but those who pass out do not abandon their hands until the third pool is decided. If no bet is made for the second pool, it is won by the dealer. All hands are shown to decide the last pool. Each player counts up the pip value of his three cards, reckoning the aces for eleven, and court-cards as ten each. The player coming nearest to thirty-one takes the third pool. Ties are decided in favour of the eldest hand, as before. In some places a further variation is introduced by allowing the players to draw cards for the third pool, in order to increase the pip value of their hands. Beginning with the eldest hand, each player in turn pays into the pool a counter for each card he draws.
See Halliwell s _Dictionary_. It is alluded to in Dekker s _Satiromastix_, Our unhansomed-fac d Poet does play at Bo-peepes with your Grace, and cryes All-hidde, as boyes doe. Tourneur, _Rev. Trag._, III., v. 82, A lady can at such Al-hid beguile a wiser man, is quoted in Murray s _Dictionary_ as the first reference. All a Row All a row, a bendy bow, Shoot at a pigeon and kill a crow; Shoot at another and kill his brother; Shoot again and kill a wren, And that ll do for gentlemen. --Northall s _English Folk Rhymes_, p. 386.
Planoforming was sort of funny. It felt like like-- Like nothing much. Like the twinge of a mild electric shock. Like the ache of a sore tooth bitten on for the first time. Like a slightly painful flash of light against the eyes. Yet in that time, a forty-thousand-ton ship lifting free above Earth disappeared somehow or other into two dimensions and appeared half a light-year or fifty light-years off. At one moment, he would be sitting in the Fighting Room, the pin-set ready and the familiar Solar System ticking around inside his head. For a second or a year (he could never tell how long it really was, subjectively), the funny little flash went through him and then he was loose in the Up-and-Out, the terrible open spaces between the stars, where the stars themselves felt like pimples on his telepathic mind and the planets were too far away to be sensed or read. Somewhere in this outer space, a gruesome death awaited, death and horror of a kind which Man had never encountered until he reached out for inter-stellar space itself. Apparently the light of the suns kept the Dragons away.
At that time, bridge was unknown in America except to the members of The Whist Club of New York and their friends. In the short space of ten years it has become the card game of the world; but in spite of its present popularity it has its defects, and it would not be surprising to see its place usurped by another game, not a member of the whist family, which has been steadily gaining ground among those who have the intellectual capacity for card games of the highest class, and that is skat. The first text-book on bridge was a little leaflet printed in England in 1886, which gave the rules for “Biritch, or Russian Whist.” “Boax” came out with a little “Pocket Guide” in 1894, followed by “The Laws of Bridge” in 1895. The Whist Club of N.Y. published the American laws of bridge in 1897, and “Badsworth” came out with the English laws in 1898. In the following year, 1899, Archibald Dunn, Jr., gave us “Bridge and How to Play It,” and John Doe published “Bridge Conventions,” A.G.
=_ The game is 1000 points, and is usually scored with counters, each player being provided with four white, worth 10 each; four blue, worth 100 each; one red, worth 50, and a copper cent or a button, which represents 500. These counters are placed on the left of the player at the beginning of the game, and are moved over to his right as the points accrue. The game is sometimes kept on a cribbage board, each player starting at 21, and going twice round to the game-hole, reckoning each peg as 10 points. _=STAKES.=_ Binocle is played for so much a game of 1000 points, and the moment either player either actually reaches or claims to have reached that number, the game is at an end. If his claim is correct, he wins; if it is not, his adversary takes the stakes, no matter what the score may be. _=PLAYERS.=_ Binocle is played by two persons, one of whom is known as the _=dealer=_, and the other as the _=pone=_. They cut for the choice of seats and deal, and the player cutting the higher card may deal or not, as he pleases. It is usual for the player having the choice to make his adversary deal.
Tricks should be carefully stacked, there being the same penalties as in Boston for calling attention to the score. The methods of playing misères and spreads have already been described in connection with Boston. When piccolissimo is played, the moment the single player takes more than one trick the hands are thrown up, and the stakes paid. _=REVOKES.=_ The rules governing these and cards played in error, are the same as at Boston. In piccolissimo, the penalties are the same as in misère. _=PAYMENTS.=_ If the caller succeeds in winning the proposed number of tricks, he is paid by each of his adversaries according to the value of his bid, as shown in Table No. 1. Over-tricks if any, and honours, if played, are always paid at the uniform rate of five white counters each.
A farmer s dog lay on the floor, And Bingo was his name O! B, i, n, g, o, B, i, n, g, o, And Bingo was his name O! The farmer likes a glass of beer, I think he calls it Stingo! S, t, i, n, g, o, S, t, i, n, g, o! I think he calls it Stingo! S, t, i, n, g, O! I think he calls it Stingo! --Market Drayton, Ellesmere, Oswestry (Burne s _Shropshire Folk-lore_, p. 513). III. There was a jolly farmer, And he had a jolly son, And his name was Bobby Bingo. BINGO, BINGO, BINGO, And Bingo was his name. --Liphook, Hants; Wakefield, Yorks (Miss Fowler). IV. There _was_ a farmer _had_ a dog, His name was Bobby Bingo. B-i-n-g-o, B-i-n-g-o, B-i-n-g-o, His name was Bobby Bingo. --Tean, Staffs.
=_ The Fourth Hand is the last player in any trick. He is the partner of the Second Hand, but has not so many opportunities for the exercise of judgment, his duties being simply to win tricks if he can, and as cheaply as possible. If he cannot win the trick, he should play his lowest card. A bad habit of Fourth-Hand players is holding up the tenace A J when a King or Queen is led originally. This is called the _=Bath Coup=_, and the suit must go round three times for it to succeed in making two tricks. The holder of the tenace should equally make two tricks by playing the Ace at once, provided he does not lead the suit back. _=The Turn-up Trump.=_ When trumps are led by the adversaries, it is a common practice to play the turn-up as soon as possible, unless it is a valuable card. On the contrary, it is usual to keep it as long as possible when the partner leads trumps. _=Changing Suits.
--Addy s _Sheffield Glossary_. VII. Here we dance luby, luby, Here we dance luby light, Here we dance luby, luby, All on a Wednesday night. --Ordsall, Nottinghamshire (Miss Matthews). VIII. Here we go lubin loo, Here we go lubin li, Here we go lubin loo, Upon a Christmas night. --Epworth, Doncaster (C. C. Bell). IX.
It also made the game brisker. We have since also made a limit, sometimes of four minutes, sometimes of five minutes, to the interval for adjustment and deliberation after one move is finished and before the next move begins. This further removes the game from the chess category, and approximates it to the likeness of active service. Most of a general s decisions, once a fight has begun, must be made in such brief intervals of time. (But we leave unlimited time at the outset for the planning.) As to our time-keeping, we catch a visitor with a stop-watch if we can, and if we cannot, we use a fair-sized clock with a second-hand: the player not moving says Go, and warns at the last two minutes, last minute, and last thirty seconds. But I think it would not be difficult to procure a cheap clock--because, of course, no one wants a very accurate agreement with Greenwich as to the length of a second--that would have minutes instead of hours and seconds instead of minutes, and that would ping at the end of every minute and discharge an alarm note at the end of the move. That would abolish the rather boring strain of time-keeping. One could just watch the fighting. Moreover, in our desire to bring the game to a climax, we decided that instead of a fight to a finish we would fight to some determined point, and we found very good sport in supposing that the arrival of three men of one force upon the back line of the opponent s side of the country was of such strategic importance as to determine the battle.
(_c_) It seems very clear from both the versions given that this is a ceremonial dance, round or at a place sacred to such ceremonies as betrothal and marriage. The version given by Chambers suggests this the more strongly, as the child in the centre acts as mistress of the ceremonies, or go-between, the person who was the negotiator between the parents on either side in bringing a marriage about. The courtesying and bowing of those in the ring to her may show respect for this office. On the other hand, there is the more important office of priest or priestess of the stones suggested by the action of the game, and the reverence to the centre child may be a relic of this. The fact that she asks a girl to tell her her sweetheart s name, and then announces the name of the girl s choice for approval or disapproval by the ring in both versions, points to the time when consent by relations and friends on both sides was necessary before the marriage could be agreed upon--the inquiry regarding the qualifications of the proposed wife, the recital of her housewifely abilities, and the giving of the ring by the boy to the girl are also betrothal customs. It is to be noted that it was a popular belief in ancient times that to wed with a rush-ring was a legal marriage, without the intervention of a priest or the ceremonies of marriage. Poore, Bishop of Salisbury (circa 1217), prohibited the use of them-- With gaudy girlonds or fresh flowers dight About her necke, or rings of rushes plight. --Spenser s _Queen_. And Shakespeare alludes to the custom in the lines-- As fit as ten groats for the hand of an attorney, as Tib s rush for Tom s forefinger. --_All s Well that Ends Well.
=_ If a player has demanded, and not been accepted, and has been forced to play alone for five tricks, but wins eight, it is called a slam. But as he did not wish to play alone, his only payment, besides the pool, is 24 counters from each player if he played in petite; 48 if in belle; double those amounts if the deal was one of the last eight in the game. If two partners make a slam, thirteen tricks, they take the pool, and receive from each adversary 24 counters if they played in petite; 48 if in belle; double if in one of the last eight hands in the game. _=EXPOSED CARDS.=_ The laws governing these are almost identical with those in Boston, with the additional rule that a player allowing a card to fall upon the table face up before play begins, can be forced to play independence in that suit. _=REVOKES.=_ The individual player who is detected in a revoke must double the pool, and pay both adversaries. _=PAYMENTS.=_ Payments are made according to the table. The player holding diamond Jack receives two counters from each of the other players in a simple; four in a double; except in misères, in which the card has no value.
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[2] It counts 40 points in the honour score. 8. Little slam is made when partners take twelve tricks.[3] It counts 20 points in the honour score. 9. The value of honours, slam, or little slam, is not affected by doubling or redoubling. 10. At the conclusion of a rubber the trick and honour scores of each side are added and 250 additional points added to the score of the winners of the rubber. The size of the rubber is the difference between the completed scores. If the score of the losers of the rubber exceed that of the winners, the losers win the amount of the excess.
A blond bombshell slithered down the bar and ground herself against my leg. Wanna buy me a drink, honey? she gasped. I smuggled a lift and slipped all four of her garters off the tops of her hose. A funny, stricken look replaced the erotic face she had made at me. She headed for dry dock. B-girls usually work in pairs, so I looked down toward the other end of the polished mahogany. Sure enough, there was the brunette, frowning as she tried to figure why the blond bomber had high-tailed it out of there. I shook my head at her and she let it lie. That should have cut out the last distraction. But no, I could see one more bimbo working her way through the laughing, drink-flushed crowd toward me.
14 & 16.] | |27.| -- | -- | -- | |28.| -- | -- | -- | |29.| -- | -- | -- | |30.| -- | -- | -- | |31.| -- | -- | -- | +---+----------------------+----------------------+----------------------+ +---+----------------------+----------------------+----------------------+ |No.| Earls Heaton, Yorks. | Lincolnshire. | Redhill, Surrey.